Ice Age

Adarkar Unicorn

{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs.

Arctic Foxes

Arctic Foxes can’t be blocked by creatures with power 2 or greater as long as defending player controls a snow land.

Arenson's Aura

{W}, Sacrifice an enchantment: Destroy target enchantment.

{3}{U}{U}: Counter target enchantment spell.

Armor of Faith

Zaurocz stwora

Zauroczony stwór dostaje +1/+1.

{W}: Enchanted creature gets +0/+1 until end of turn.

Battle Cry

Untap all white creatures you control.

Whenever a creature blocks this turn, it gets +0/+1 until end of turn.

Black Scarab

Zaurocz stwora

Enchanted creature can’t be blocked by black creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.

Blessed Wine

You gain 1 life.

Draw a card at the beginning of the next turn’s upkeep.

Blinking Spirit

{0}: Return Blinking Spirit to its owner’s hand.

Blue Scarab

Zaurocz stwora

Enchanted creature can’t be blocked by blue creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.

Call to Arms

As Call to Arms enters the battlefield, choose a color and an opponent.

White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn’t tied for most common.

When the chosen color isn’t the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice Call to Arms.

Caribou Range

Enchant land you control

Enchanted land has „{W}{W}, {T}: Create a 0/1 white Caribou creature token.”

Sacrifice a Caribou token: You gain 1 life.

Circle of Protection: Black

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Blue

{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Green

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: Red

{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.

Circle of Protection: White

{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.

Cold Snap

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of each player’s upkeep, Cold Snap deals damage to that player equal to the number of snow lands they control.

Cooperation

Zaurocz stwora

Enchanted creature has banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Death Ward

Zregeneruj wskazanego stwora.

Disenchant

Zniszcz wskazany artefakt lub urok.

Drought

At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}.

Spells cost an additional „Sacrifice a Swamp” to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional „Sacrifice a Swamp” to activate for each black mana symbol in their activation costs.

Elvish Healer

{T}: Prevent the next 1 damage that would be dealt to any target this turn. If it’s a green creature, prevent the next 2 damage instead.

Enduring Renewal

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it’s a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Energy Storm

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don’t untap during their controllers» untap steps.

Formation

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Draw a card at the beginning of the next turn’s upkeep.

Fylgja

Zaurocz stwora

Fylgja enters the battlefield with four healing counters on it.

Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.

{2}{W}: Put a healing counter on Fylgja.

General Jarkeld

{T}: Choose two target blocked attacking creatures. If each of those creatures could be blocked by all creatures that the other is blocked by, each creature that’s blocking exactly one of those attacking creatures stops blocking it and is blocking the other attacking creature. Activate this ability only during the declare blockers step.

Green Scarab

Zaurocz stwora

Enchanted creature can’t be blocked by green creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a green permanent.

Hallowed Ground

{W}{W}: Return target nonsnow land you control to its owner’s hand.

Heal

Prevent the next 1 damage that would be dealt to any target this turn.

Draw a card at the beginning of the next turn’s upkeep.

Hipparion

Hipparion can’t block creatures with power 3 or greater unless you pay {1}.

Justice

At the beginning of your upkeep, sacrifice Justice unless you pay {W}{W}.

Whenever a red creature or spell deals damage, Justice deals that much damage to that creature’s or spell’s controller.

Kelsinko Ranger

{1}{W}: Target green creature gains first strike until end of turn.

Kjeldoran Elite Guard

{T}: Target creature gets +2/+2 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Elite Guard. Activate this ability only during combat.

Kjeldoran Guard

{T}: Target creature gets +1/+1 until end of turn. When that creature leaves the battlefield this turn, sacrifice Kjeldoran Guard. Activate this ability only during combat and only if defending player controls no snow lands.

Kjeldoran Knight

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

{1}{W}: Kjeldoran Knight gets +1/+0 until end of turn.

{W}{W}: Kjeldoran Knight gets +0/+2 until end of turn.

Kjeldoran Phalanx

First strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Kjeldoran Royal Guard

{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.

Kjeldoran Skycaptain

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Kjeldoran Skyknight

Flying; first strike; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Kjeldoran Warrior

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Lightning Blow

Target creature gains first strike until end of turn.

Draw a card at the beginning of the next turn’s upkeep.

Lost Order of Jarkeld

As Lost Order of Jarkeld enters the battlefield, choose an opponent.

Lost Order of Jarkeld’s power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

Mercenaries

{3}: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

Order of the Sacred Torch

{T}, Pay 1 life: Counter target black spell.

Order of the White Shield

Protection from black

{W}: Order of the White Shield gains first strike until end of turn.

{W}{W}: Order of the White Shield gets +1/+0 until end of turn.

Prismatic Ward

Zaurocz stwora

As Prismatic Ward enters the battlefield, choose a color.

Prevent all damage that would be dealt to enchanted creature by sources of the chosen color.

Rally

Blocking creatures get +1/+1 until end of turn.

Red Scarab

Zaurocz stwora

Enchanted creature can’t be blocked by red creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Sacred Boon

Prevent the next 3 damage that would be dealt to target creature this turn. At the beginning of the next end step, put a +0/+1 counter on that creature for each 1 damage prevented this way.

Seraph

Latanie

Whenever a creature dealt damage by Seraph this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of Seraph.

Shield Bearer

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Snow Hound

{1}, {T}: Return Snow Hound and target green or blue creature you control to their owner’s hand.

Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Warning

Prevent all combat damage that would be dealt by target attacking creature this turn.

White Scarab

Zaurocz stwora

Enchanted creature can’t be blocked by white creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a white permanent.

Arnjlot's Ascent

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

{1}: Target creature gains flying until end of turn.

Balduvian Conjurer

{T}: Target snow land becomes a 2/2 creature until end of turn. It’s still a land.

Balduvian Shaman

{T}: Change the text of target white enchantment you control that doesn’t have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change „black creatures can’t attack” to „blue creatures can’t attack.”) That enchantment gains „Cumulative upkeep {1}.” (At the beginning of its controller’s upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Binding Grasp

Zaurocz stwora

At the beginning of your upkeep, sacrifice Binding Grasp unless you pay {1}{U}.

Masz władanie nad zauroczonym stworem.

Enchanted creature gets +0/+1.

Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Breath of Dreams

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Green creatures have „Cumulative upkeep {1}.”

Clairvoyance

Look at target player’s hand.

Draw a card at the beginning of the next turn’s upkeep.

Counterspell

Skontruj wskazany czar.

Deflection

Change the target of target spell with a single target.

Dreams of the Dead

{1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains „Cumulative upkeep {2}.” If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller’s upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Enervate

Tap target artifact, creature, or land.

Draw a card at the beginning of the next turn’s upkeep.

Errant Minion

Zaurocz stwora

At the beginning of the upkeep of enchanted creature’s controller, that player may pay any amount of mana. Errant Minion deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.

Essence Flare

Zaurocz stwora

Zauroczony stwór dostaje +2/+0.

At the beginning of the upkeep of enchanted creature’s controller, put a -0/-1 counter on that creature.

Force Void

Skontruj wskazany czar, chyba że jego władca zapłaci {1}.

Draw a card at the beginning of the next turn’s upkeep.

Glacial Wall

Obronność (Ten stwór nie może atakować.)

Hydroblast

Wybierz jedno —

  • Counter target spell if it’s red.

  • Destroy target permanent if it’s red.

Iceberg

Iceberg enters the battlefield with X ice counters on it.

{3}: Put an ice counter on Iceberg.

Remove an ice counter from Iceberg: Add {C}.

Icy Prison

When Icy Prison enters the battlefield, exile target creature.

At the beginning of your upkeep, sacrifice Icy Prison unless any player pays {3}.

When Icy Prison leaves the battlefield, return the exiled card to the battlefield under its owner’s control.

Illusionary Forces

Latanie

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Illusionary Presence

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can’t be blocked as long as defending player controls a land of that type.)

Illusionary Terrain

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

As Illusionary Terrain enters the battlefield, choose two basic land types.

Basic lands of the first chosen type are the second chosen type.

Illusionary Wall

Defender, flying, first strike

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Illusions of Grandeur

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Infuse

Untap target artifact, creature, or land.

Draw a card at the beginning of the next turn’s upkeep.

Krovikan Sorcerer

{T}, Discard a nonblack card: Draw a card.

{T}, Discard a black card: Draw two cards, then discard one of them.

Magus of the Unseen

{1}{U}, {T}: Untap target artifact an opponent controls and gain control of it until end of turn. It gains haste until end of turn. When you lose control of the artifact, tap it.

Mesmeric Trance

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

{U}, Discard a card: Draw a card.

Mistfolk

{U}: Counter target spell that targets Mistfolk.

Musician

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

{T}: Put a music counter on target creature. If it doesn’t have „At the beginning of your upkeep, destroy this creature unless you pay {1} for each music counter on it,” it gains that ability.

Mystic Might

Enchant land you control

Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted land has „{T}: Target creature gets +2/+2 until end of turn.”

Mystic Remora

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.

Phantasmal Mount

Latanie

{T}: Target creature you control with toughness 2 or less gets +1/+1 and gains flying until end of turn. When Phantasmal Mount leaves the battlefield this turn, sacrifice that creature. When the creature leaves the battlefield this turn, sacrifice Phantasmal Mount.

Polar Kraken

Tratowanie

Polar Kraken enters the battlefield tapped.

Cumulative upkeep—Sacrifice a land. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Portent

Look at the top three cards of target player’s library, then put them back in any order. You may have that player shuffle their library.

Draw a card at the beginning of the next turn’s upkeep.

Power Sink

Counter target spell unless its controller pays {X}. If that player doesn’t, they tap all lands with mana abilities they control and lose all unspent mana.

Ray of Command

Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.

Ray of Erasure

Target player puts the top card of their library into their graveyard.

Draw a card at the beginning of the next turn’s upkeep.

Reality Twist

Cumulative upkeep {1}{U}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce {R}, Swamps produce {G}, Mountains produce {W}, and Forests produce {B} instead of any other type.

Sea Spirit

{U}: Sea Spirit gets +1/+0 until end of turn.

Shyft

At the beginning of your upkeep, you may have Shyft become the color or colors of your choice. (This effect lasts indefinitely.)

Sibilant Spirit

Latanie

Whenever Sibilant Spirit attacks, defending player may draw a card.

Silver Erne

Latanie, tratowanie

Sleight of Mind

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change „target black spell” to „target blue spell.” This effect lasts indefinitely.)

Snow Devil

Zaurocz stwora

Zauroczony stwór ma latanie.

Enchanted creature has first strike as long as it’s blocking and you control a snow land.

Snowfall

Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever an Island is tapped for mana, its controller may add an additional {U}. If that Island is snow, its controller may add an additional {U}{U} instead. Spend this mana only to pay cumulative upkeep costs.

Soldevi Machinist

{T}: Add {C}{C}. Spend this mana only to activate abilities of artifacts.

Soul Barrier

Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.

Thunder Wall

Obronność (Ten stwór nie może atakować.)

Latanie

{U}: Thunder Wall gets +1/+1 until end of turn.

Updraft

Wskazany stwór zyskuje latanie do końca tury.

Draw a card at the beginning of the next turn’s upkeep.

Wind Spirit

Latanie

Złowrogość (Ten stwór nie może być blokowany, chyba że przez co najmniej dwa stwory.)

Winter's Chill

Cast this spell only during combat before blockers are declared.

X can’t be greater than the number of snow lands you control.

Choose X target attacking creatures. For each of those creatures, its controller may pay {1} or {2}. If that player doesn’t, destroy that creature at end of combat. If that player pays only {1}, prevent all combat damage that would be dealt to and dealt by that creature this combat.

Word of Undoing

Return target creature and all white Auras you own attached to it to their owners» hands.

Wrath of Marit Lage

When Wrath of Marit Lage enters the battlefield, tap all red creatures.

Red creatures don’t untap during their controllers» untap steps.

Zur's Weirding

Players play with their hands revealed.

If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner’s graveyard. Otherwise, that player draws a card.

Zuran Enchanter

{2}{B}, {T}: Target player discards a card. Activate this ability only during your turn.

Zuran Spellcaster

{T}: Zuran Spellcaster deals 1 damage to any target.

Abyssal Specter

Latanie

Whenever Abyssal Specter deals damage to a player, that player discards a card.

Ashen Ghoul

Pośpiech

{B}: Return Ashen Ghoul from your graveyard to the battlefield. Activate this ability only during your upkeep and only if three or more creature cards are above Ashen Ghoul.

Brine Shaman

{T}, Sacrifice a creature: Target creature gets +2/+2 until end of turn.

{1}{U}{U}, Sacrifice a creature: Counter target creature spell.

Burnt Offering

Jako dodatkowy koszt rzucenia tego czaru — poświęć stwora.

Add X mana in any combination of {B} and/or {R}, where X is the sacrificed creature’s converted mana cost.

Cloak of Confusion

Zaurocz stwora pod twoim władaniem

Whenever enchanted creature attacks and isn’t blocked, you may have it assign no combat damage this turn. If you do, defending player discards a card at random.

Dance of the Dead

Enchant creature card in a graveyard

When Dance of the Dead enters the battlefield, if it’s on the battlefield, it loses „enchant creature card in a graveyard” and gains „enchant creature put onto the battlefield with Dance of the Dead.” Put enchanted creature card onto the battlefield tapped under your control and attach Dance of the Dead to it. When Dance of the Dead leaves the battlefield, that creature’s controller sacrifices it.

Enchanted creature gets +1/+1 and doesn’t untap during its controller’s untap step.

At the beginning of the upkeep of enchanted creature’s controller, that player may pay {1}{B}. If the player does, untap that creature.

Dark Banishing

Destroy target nonblack creature. It can’t be regenerated.

Dark Ritual

Add {B}{B}{B}.

Demonic Consultation

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Dread Wight

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn’t untap during its controller’s untap step for as long as it has a paralyzation counter on it. Each of those creatures gains „{4}: Remove a paralyzation counter from this creature.”

Drift of the Dead

Obronność (Ten stwór nie może atakować.)

Drift of the Dead’s power and toughness are each equal to the number of snow lands you control.

Fear

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature has fear. (It can’t be blocked except by artifact creatures and/or black creatures.)

Flow of Maggots

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Flow of Maggots can’t be blocked by non-Wall creatures.

Foul Familiar

Foul Familiar can’t block.

{B}, Pay 1 life: Return Foul Familiar to its owner’s hand.

Gangrenous Zombies

{T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead.

Gaze of Pain

Until end of turn, whenever a creature you control attacks and isn’t blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.

Gravebind

Target creature can’t be regenerated this turn.

Draw a card at the beginning of the next turn’s upkeep.

Hecatomb

When Hecatomb enters the battlefield, sacrifice Hecatomb unless you sacrifice four creatures.

Tap an untapped Swamp you control: Hecatomb deals 1 damage to any target.

Hoar Shade

{B}: Hoar Shade gets +1/+1 until end of turn.

Howl from Beyond

Target creature gets +X/+0 until end of turn.

Hyalopterous Lemure

{0}: Hyalopterous Lemure gets -1/-0 and gains flying until end of turn.

Icequake

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land’s controller.

Infernal Darkness

Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces {B} instead of any other type.

Infernal Denizen

At the beginning of your upkeep, sacrifice two Swamps. If you can’t, tap Infernal Denizen, and an opponent may gain control of a creature you control of their choice for as long as Infernal Denizen remains on the battlefield.

{T}: Gain control of target creature for as long as Infernal Denizen remains on the battlefield.

Kjeldoran Dead

When Kjeldoran Dead enters the battlefield, sacrifice a creature.

{B}: Regenerate Kjeldoran Dead.

Knight of Stromgald

Protection from white

{B}: Knight of Stromgald gains first strike until end of turn.

{B}{B}: Knight of Stromgald gets +1/+0 until end of turn.

Krovikan Elementalist

{2}{R}: Target creature gets +1/+0 until end of turn.

{U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step.

Krovikan Fetish

Zaurocz stwora

When Krovikan Fetish enters the battlefield, draw a card at the beginning of the next turn’s upkeep.

Zauroczony stwór dostaje +1/+1.

Krovikan Vampire

At the beginning of each end step, if a creature dealt damage by Krovikan Vampire this turn died, put that card onto the battlefield under your control. Sacrifice it when you lose control of Krovikan Vampire.

Legions of Lim-Dûl

Snow swampwalk (This creature can’t be blocked as long as defending player controls a snow Swamp.)

Leshrac's Rite

Zaurocz stwora

Enchanted creature has swampwalk. (It can’t be blocked as long as defending player controls a Swamp.)

Leshrac's Sigil

Whenever an opponent casts a green spell, you may pay {B}{B}. If you do, look at that player’s hand and choose a card from it. The player discards that card.

{B}{B}: Return Leshrac’s Sigil to its owner’s hand.

Lim-Dûl's Cohort

Whenever Lim-Dûl’s Cohort blocks or becomes blocked by a creature, that creature can’t be regenerated this turn.

Lim-Dûl's Hex

At the beginning of your upkeep, for each player, Lim-Dûl’s Hex deals 1 damage to that player unless they pay {B} or {3}.

Mind Ravel

Wskazany gracz odrzuca kartę.

Draw a card at the beginning of the next turn’s upkeep.

Mind Warp

Look at target player’s hand and choose X cards from it. That player discards those cards.

Mind Whip

Zaurocz stwora

At the beginning of the upkeep of enchanted creature’s controller, that player may pay {3}. If they don’t, Mind Whip deals 2 damage to that player and you tap that creature.

Minion of Leshrac

Protection from black

At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.

{T}: Destroy target creature or land.

Minion of Tevesh Szat

At the beginning of your upkeep, Minion of Tevesh Szat deals 2 damage to you unless you pay {B}{B}.

{T}: Target creature gets +3/-2 until end of turn.

Mole Worms

You may choose not to untap Mole Worms during your untap step.

{T}: Tap target land. It doesn’t untap during its controller’s untap step for as long as Mole Worms remains tapped.

Moor Fiend

Podbój bagien (Ten stwór nie może być blokowany o ile broniący się gracz włada Bagnem.)

Necropotence

Skip your draw step.

Ilekroć odrzucasz kartę, wygnaj ją z twojego cmentarza.

Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.

Norritt

{T}: Untap target blue creature.

{T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn’t attack this turn. Activate this ability only before attackers are declared.

Oath of Lim-Dûl

Whenever you lose life, for each 1 life you lost, sacrifice a permanent other than Oath of Lim-Dûl unless you discard a card. (Damage dealt to you causes you to lose life.)

{B}{B}: Draw a card.

Pestilence Rats

Pestilence Rats’s power is equal to the number of other Rats on the battlefield. (For example, as long as there are two other Rats on the battlefield, Pestilence Rats’s power and toughness are 2/3.)

Pox

Each player loses a third of their life, then discards a third of the cards in their hand, then sacrifices a third of the creatures they control, then sacrifices a third of the lands they control. Round up each time.

Seizures

Zaurocz stwora

Whenever enchanted creature becomes tapped, Seizures deals 3 damage to that creature’s controller unless that player pays {3}.

Songs of the Damned

Add {B} for each creature card in your graveyard.

Soul Burn

Spend only black and/or red mana on X.

Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player’s life total before the damage was dealt, the planeswalker’s loyalty before the damage was dealt, or the creature’s toughness.

Soul Kiss

Zaurocz stwora

{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate this ability no more than three times each turn.

Spoils of Evil

For each artifact or creature card in target opponent’s graveyard, add {C} and you gain 1 life.

Spoils of War

X is the number of artifact and/or creature cards in an opponent’s graveyard as you cast this spell.

Distribute X +1/+1 counters among any number of target creatures.

Stench of Evil

Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land’s controller unless they pay {2}.

Stromgald Cabal

{T}, Pay 1 life: Counter target white spell.

Touch of Death

Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.

Draw a card at the beginning of the next turn’s upkeep.

Withering Wisps

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Withering Wisps.

{B}: Withering Wisps deals 1 damage to each creature and each player. Activate this ability no more times each turn than the number of snow Swamps you control.

Aggression

Enchant non-Wall creature

Enchanted creature has first strike and trample.

At the beginning of the end step of enchanted creature’s controller, destroy that creature if it didn’t attack this turn.

Anarchy

Destroy all white permanents.

Avalanche

Destroy X target snow lands.

Balduvian Barbarians

Balduvian Hydra

Balduvian Hydra enters the battlefield with X +1/+0 counters on it.

Remove a +1/+0 counter from Balduvian Hydra: Prevent the next 1 damage that would be dealt to Balduvian Hydra this turn.

{R}{R}{R}: Put a +1/+0 counter on Balduvian Hydra. Activate this ability only during your upkeep.

Barbarian Guides

{2}{R}, {T}: Choose a land type. Target creature you control gains snow landwalk of the chosen type until end of turn. Return that creature to its owner’s hand at the beginning of the next end step. (It can’t be blocked as long as defending player controls a snow land of that type.)

Battle Frenzy

Green creatures you control get +1/+1 until end of turn.

Nongreen creatures you control get +1/+0 until end of turn.

Bone Shaman

{B}: Until end of turn, Bone Shaman gains „Creatures dealt damage by Bone Shaman this turn can’t be regenerated this turn.”

Brand of Ill Omen

Zaurocz stwora

Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Enchanted creature’s controller can’t cast creature spells.

Chaos Lord

Pierwszy cios

At the beginning of your upkeep, target opponent gains control of Chaos Lord if the number of permanents is even.

Chaos Lord can attack as though it had haste unless it entered the battlefield this turn.

Chaos Moon

At the beginning of each upkeep, count the number of permanents. If the number is odd, until end of turn, red creatures get +1/+1 and whenever a player taps a Mountain for mana, that player adds an additional {R}. If the number is even, until end of turn, red creatures get -1/-1 and if a player taps a Mountain for mana, that Mountain produces colorless mana instead of any other type.

Conquer

Zaurocz ląd

You control enchanted land.

Curse of Marit Lage

When Curse of Marit Lage enters the battlefield, tap all Islands.

Islands don’t untap during their controllers» untap steps.

Dwarven Armory

{2}, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step.

Errantry

Zaurocz stwora

Enchanted creature gets +3/+0 and can only attack alone.

Flame Spirit

{R}: Flame Spirit gets +1/+0 until end of turn.

Flare

Flare deals 1 damage to any target.

Draw a card at the beginning of the next turn’s upkeep.

Game of Chaos

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Glacial Crevasses

Sacrifice a snow Mountain: Prevent all combat damage that would be dealt this turn.

Goblin Mutant

Tratowanie

Goblin Mutant can’t attack if defending player controls an untapped creature with power 3 or greater.

Goblin Mutant can’t block creatures with power 3 or greater.

Goblin Sappers

{R}{R}, {T}: Target creature you control can’t be blocked this turn. Destroy it and Goblin Sappers at end of combat.

{R}{R}{R}{R}, {T}: Target creature you control can’t be blocked this turn. Destroy it at end of combat.

Goblin Ski Patrol

{1}{R}: Goblin Ski Patrol gets +2/+0 and gains flying. Its controller sacrifices it at the beginning of the next end step. Activate this ability only once and only if you control a snow Mountain.

Goblin Snowman

Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn.

{T}: Goblin Snowman deals 1 damage to target creature it’s blocking.

Grizzled Wolverine

{R}: Grizzled Wolverine gets +2/+0 until end of turn. Activate this ability only during the declare blockers step, only if at least one creature is blocking Grizzled Wolverine, and only once each turn.

Imposing Visage

Zaurocz stwora

Enchanted creature has menace. (It can’t be blocked except by two or more creatures.)

Incinerate

Incinerate deals 3 damage to any target. A creature dealt damage this way can’t be regenerated this turn.

Jokulhaups

Destroy all artifacts, creatures, and lands. They can’t be regenerated.

Karplusan Giant

Tap an untapped snow land you control: Karplusan Giant gets +1/+1 until end of turn.

Karplusan Yeti

{T}: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.

Lava Burst

Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can’t be prevented or dealt instead to another permanent or player.

Márton Stromgald

Whenever Márton Stromgald attacks, other attacking creatures get +1/+1 until end of turn for each attacking creature other than Márton Stromgald.

Whenever Márton Stromgald blocks, other blocking creatures get +1/+1 until end of turn for each blocking creature other than Márton Stromgald.

Melee

Cast this spell only during your turn and only during combat before blockers are declared.

You choose which creatures block this combat and how those creatures block.

Whenever a creature attacks and isn’t blocked this combat, untap it and remove it from combat.

Melting

All lands are no longer snow.

Meteor Shower

Meteor Shower deals X plus 1 damage divided as you choose among any number of targets.

Mountain Goat

Podbój gór (Ten stwór nie może być blokowany o ile broniący się gracz włada Górą.)

Mudslide

Creatures without flying don’t untap during their controllers» untap steps.

At the beginning of each player’s upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Orcish Cannoneers

{T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.

Orcish Conscripts

Orcish Conscripts can’t attack unless at least two other creatures attack.

Orcish Conscripts can’t block unless at least two other creatures block.

Orcish Farmer

{T}: Target land becomes a Swamp until its controller’s next untap step.

Orcish Healer

{R}{R}, {T}: Target creature can’t be regenerated this turn.

{B}{B}{R}, {T}: Regenerate target black or green creature.

{R}{G}{G}, {T}: Regenerate target black or green creature.

Orcish Librarian

{R}, {T}: Look at the top eight cards of your library. Exile four of them at random, then put the rest on top of your library in any order.

Orcish Lumberjack

{T}, Sacrifice a Forest: Add three mana in any combination of {R} and/or {G}.

Orcish Squatters

Whenever Orcish Squatters attacks and isn’t blocked, you may gain control of target land defending player controls for as long as you control Orcish Squatters. If you do, Orcish Squatters assigns no combat damage this turn.

Panic

Cast this spell only during combat before blockers are declared.

Target creature can’t block this turn.

Draw a card at the beginning of the next turn’s upkeep.

Pyroblast

Wybierz jedno —

  • Counter target spell if it’s blue.

  • Destroy target permanent if it’s blue.

Pyroclasm

Pyroclasm deals 2 damage to each creature.

Sabretooth Tiger

Pierwszy cios

Shatter

Zniszcz wskazany artefakt.

Stone Rain

Zniszcz wskazany ląd.

Stone Spirit

Stone Spirit can’t be blocked by creatures with flying.

Stonehands

Zaurocz stwora

Zauroczony stwór dostaje +0/+2.

{R}: Zauroczony stwór dostaje do końca tury +1/+0.

Tor Giant

Total War

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn’t attack, except for creatures the player hasn’t controlled continuously since the beginning of the turn.

Vertigo

Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.

Wall of Lava

Obronność (Ten stwór nie może atakować.)

{R}: Wall of Lava gets +1/+1 until end of turn.

Word of Blasting

Destroy target Wall. It can’t be regenerated. Word of Blasting deals damage equal to that Wall’s converted mana cost to the Wall’s controller.

Aurochs

Tratowanie

Whenever Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

Balduvian Bears

Blizzard

Cast this spell only if you control a snow land.

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures with flying don’t untap during their controllers» untap steps.

Brown Ouphe

{1}{G}, {T}: Counter target activated ability from an artifact source. (Mana abilities can’t be targeted.)

Chub Toad

Whenever Chub Toad blocks or becomes blocked, it gets +2/+2 until end of turn.

Dire Wolves

Dire Wolves has banding as long as you control a Plains. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Earthlore

Enchant land you control

Tap enchanted land: Target blocking creature gets +1/+2 until end of turn. Activate this ability only if enchanted land is untapped.

Elder Druid

{3}{G}, {T}: You may tap or untap target artifact, creature, or land.

Essence Filter

Destroy all enchantments or all nonwhite enchantments.

Fanatical Fever

Target creature gets +3/+0 and gains trample until end of turn.

Folk of the Pines

{1}{G}: Folk of the Pines gets +1/+0 until end of turn.

Forbidden Lore

Zaurocz ląd

Enchanted land has „{T}: Target creature gets +2/+1 until end of turn.”

Forgotten Lore

Target opponent chooses a card in your graveyard. You may pay {G}. If you do, repeat this process except that opponent can’t choose a card already chosen for Forgotten Lore. Then put the last chosen card into your hand.

Foxfire

Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.

Draw a card at the beginning of the next turn’s upkeep.

Freyalise Supplicant

{T}, Sacrifice a red or white creature: Freyalise Supplicant deals damage to any target equal to half the sacrificed creature’s power, rounded down.

Freyalise's Charm

Whenever an opponent casts a black spell, you may pay {G}{G}. If you do, you draw a card.

{G}{G}: Return Freyalise’s Charm to its owner’s hand.

Freyalise's Winds

Whenever a permanent becomes tapped, put a wind counter on it.

If a permanent with a wind counter on it would untap during its controller’s untap step, remove all wind counters from it instead.

Fyndhorn Brownie

{2}{G}, {T}: Untap target creature.

Fyndhorn Elder

{T}: Add {G}{G}.

Fyndhorn Elves

{T}: Weź {G}.

Fyndhorn Pollen

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

All creatures get -1/-0.

{1}{G}: All creatures get -1/-0 until end of turn.

Giant Growth

Wskazany stwór dostaje do końca tury +3/+3.

Gorilla Pack

Gorilla Pack can’t attack unless defending player controls a Forest.

When you control no Forests, sacrifice Gorilla Pack.

Hot Springs

Enchant land you control

Enchanted land has „{T}: Prevent the next 1 damage that would be dealt to any target this turn.”

Hurricane

Hurricane deals X damage to each creature with flying and each player.

Johtull Wurm

Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first.

Juniper Order Druid

{T}: Odkręć wskazany ląd.

Lhurgoyf

Lhurgoyf’s power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

Lure

Zaurocz stwora

All creatures able to block enchanted creature do so.

Maddening Wind

Zaurocz stwora

Cumulative upkeep {G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of the upkeep of enchanted creature’s controller, Maddening Wind deals 2 damage to that player.

Nature's Lore

Search your library for a Forest card and put that card onto the battlefield. Then shuffle your library.

Pale Bears

Podbój wysp (Ten stwór nie może być blokowany o ile broniący się gracz włada Wyspą.)

Pygmy Allosaurus

Podbój bagien (Ten stwór nie może być blokowany o ile broniący się gracz włada Bagnem.)

Pyknite

When Pyknite enters the battlefield, draw a card at the beginning of the next turn’s upkeep.

Regeneration

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

{G}: Regenerate enchanted creature. (The next time that creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Rime Dryad

Snow forestwalk (This creature can’t be blocked as long as defending player controls a snow Forest.)

Ritual of Subdual

Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If a land is tapped for mana, it produces colorless mana instead of any other type.

Scaled Wurm

Shambling Strider

{R}{G}: Shambling Strider gets +1/-1 until end of turn.

Snowblind

Zaurocz stwora

Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature’s toughness minus 1, whichever is smaller.

Stampede

Attacking creatures get +1/+0 and gain trample until end of turn.

Stunted Growth

Target player chooses three cards from their hand and puts them on top of their library in any order.

Tarpan

When Tarpan dies, you gain 1 life.

Thermokarst

Destroy target land. If that land was a snow land, you gain 1 life.

Thoughtleech

Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Tinder Wall

Obronność (Ten stwór nie może atakować.)

Sacrifice Tinder Wall: Add {R}{R}.

{R}, Sacrifice Tinder Wall: It deals 2 damage to target creature it’s blocking.

Touch of Vitae

Until end of turn, target creature gains haste and „{0}: Untap this creature. Activate this ability only once.”

Draw a card at the beginning of the next turn’s upkeep.

Trailblazer

Target creature can’t be blocked this turn.

Venomous Breath

Choose target creature. At this turn’s next end of combat, destroy all creatures that blocked or were blocked by it this turn.

Wall of Pine Needles

Obronność (Ten stwór nie może atakować.)

{G}: Regenerate Wall of Pine Needles.

Whiteout

All creatures lose flying until end of turn.

Sacrifice a snow land: Return Whiteout from your graveyard to your hand.

Wiitigo

Wiitigo enters the battlefield with six +1/+1 counters on it.

At the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.

Wild Growth

Zaurocz ląd

Ilekroć zauroczony ląd jest przekręcany przy pobieraniu many, jego władca bierze dodatkowo {G}.

Woolly Mammoths

Woolly Mammoths has trample as long as you control a snow land.

Woolly Spider

Zasięg (Ten stwór może blokować stwory z lataniem.)

Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.

Yavimaya Gnats

Latanie

{G}: Regenerate Yavimaya Gnats.

Altar of Bone

Jako dodatkowy koszt rzucenia tego czaru — poświęć stwora.

Search your library for a creature card, reveal that card, and put it into your hand. Then shuffle your library.

Centaur Archer

{T}: Centaur Archer deals 1 damage to target creature with flying.

Chromatic Armor

Zaurocz stwora

As Chromatic Armor enters the battlefield, choose a color.

Chromatic Armor enters the battlefield with a sleight counter on it.

Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color.

{X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor.

Diabolic Vision

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

Earthlink

At the beginning of your upkeep, sacrifice Earthlink unless you pay {2}.

Whenever a creature dies, that creature’s controller sacrifices a land.

Elemental Augury

{3}: Look at the top three cards of target player’s library, then put them back in any order.

Essence Vortex

Destroy target creature unless its controller pays life equal to its toughness. A creature destroyed this way can’t be regenerated.

Fiery Justice

Fiery Justice deals 5 damage divided as you choose among any number of targets. Target opponent gains 5 life.

Fire Covenant

As an additional cost to cast this spell, pay X life.

Fire Covenant deals X damage divided as you choose among any number of target creatures.

Flooded Woodlands

Green creatures can’t attack unless their controller sacrifices a land for each green creature they control that’s attacking. (This cost is paid as attackers are declared.)

Fumarole

As an additional cost to cast this spell, pay 3 life.

Zniszcz wskazanego stwora i wskazany ląd.

Ghostly Flame

Black and/or red permanents and spells are colorless sources of damage.

Giant Trap Door Spider

{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that’s attacking you.

Glaciers

At the beginning of your upkeep, sacrifice Glaciers unless you pay {W}{U}.

All Mountains are Plains.

Hymn of Rebirth

Umieść wskazaną kartę stwora z dowolnego cmentarza na polu walki pod twoim władaniem.

Kjeldoran Frostbeast

At end of combat, destroy all creatures blocking or blocked by Kjeldoran Frostbeast.

Merieke Ri Berit

Merieke Ri Berit doesn’t untap during your untap step.

{T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can’t be regenerated.

Monsoon

At the beginning of each player’s end step, tap all untapped Islands that player controls and Monsoon deals X damage to the player, where X is the number of Islands tapped this way.

Mountain Titan

{1}{R}{R}: Until end of turn, whenever you cast a black spell, put a +1/+1 counter on Mountain Titan.

Reclamation

Black creatures can’t attack unless their controller sacrifices a land for each black creature they control that’s attacking. (This cost is paid as attackers are declared.)

Skeleton Ship

When you control no Islands, sacrifice Skeleton Ship.

{T}: Put a -1/-1 counter on target creature.

Spectral Shield

Zaurocz stwora

Enchanted creature gets +0/+2 and can’t be the target of spells.

Storm Spirit

Latanie

{T}: Storm Spirit deals 2 damage to target creature.

Stormbind

{2}, Discard a card at random: Stormbind deals 2 damage to any target.

Wings of Aesthir

Zaurocz stwora

Enchanted creature gets +1/+0 and has flying and first strike.

Adarkar Sentinel

{1}: Adarkar Sentinel gets +0/+1 until end of turn.

Aegis of the Meek

{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.

Amulet of Quoz

Remove Amulet of Quoz from your deck before playing if you’re not playing for ante.

{T}, Sacrifice Amulet of Quoz: Target opponent may ante the top card of their library. If they don’t, you flip a coin. If you win the flip, that player loses the game. If you lose the flip, you lose the game. Activate this ability only during your upkeep.

Arcum's Sleigh

{2}, {T}: Target creature gains vigilance until end of turn. Activate this ability only during combat and only if defending player controls a snow land.

Arcum's Weathervane

{2}, {T}: Target snow land is no longer snow.

{2}, {T}: Target nonsnow basic land becomes snow.

Arcum's Whistle

{3}, {T}: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That player may pay {X}, where X is that creature’s converted mana cost. If they don’t pay, the creature attacks this turn if able, and at the beginning of the next end step, destroy it if it didn’t attack this turn. Activate this ability only before attackers are declared.

Barbed Sextant

{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn’s upkeep.

Baton of Morale

{2}: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by or is blocking.)

Celestial Sword

{3}, {T}: Target creature you control gets +3/+3 until end of turn. Its controller sacrifices it at the beginning of the next end step.

Crown of the Ages

{4}, {T}: Attach target Aura attached to a creature to another creature.

Despotic Scepter

{T}: Destroy target permanent you own. It can’t be regenerated.

Elkin Bottle

{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.

Fyndhorn Bow

{3}, {T}: Target creature gains first strike until end of turn.

Goblin Lyre

Sacrifice Goblin Lyre: Flip a coin. If you win the flip, Goblin Lyre deals damage to target opponent or planeswalker equal to the number of creatures you control. If you lose the flip, Goblin Lyre deals damage to you equal to the number of creatures that opponent or that planeswalker’s controller controls.

Hematite Talisman

Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent.

Ice Cauldron

{X}, {T}: You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on Ice Cauldron and note the type and amount of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Ice Cauldron.

{T}, Remove a charge counter from Ice Cauldron: Add Ice Cauldron’s last noted type and amount of mana. Spend this mana only to cast the last card exiled with Ice Cauldron.

Icy Manipulator

{1}, {T}: Tap target artifact, creature, or land.

Infinite Hourglass

At the beginning of your upkeep, put a time counter on Infinite Hourglass.

All creatures get +1/+0 for each time counter on Infinite Hourglass.

{3}: Remove a time counter from Infinite Hourglass. Any player may activate this ability but only during any upkeep step.

Jester's Cap

{2}, {T}, Sacrifice Jester’s Cap: Search target player’s library for three cards and exile them. Then that player shuffles their library.

Jester's Mask

Jester’s Mask enters the battlefield tapped.

{1}, {T}, Sacrifice Jester’s Mask: Target opponent puts the cards from their hand on top of their library. Search that player’s library for that many cards. That player puts those cards into their hand, then shuffles their library.

Jeweled Amulet

{1}, {T}: Put a charge counter on Jeweled Amulet. Note the type of mana spent to pay this activation cost. Activate this ability only if there are no charge counters on Jeweled Amulet.

{T}, Remove a charge counter from Jeweled Amulet: Add one mana of Jeweled Amulet’s last noted type.

Lapis Lazuli Talisman

Whenever a player casts a blue spell, you may pay {3}. If you do, untap target permanent.

Malachite Talisman

Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent.

Nacre Talisman

Whenever a player casts a white spell, you may pay {3}. If you do, untap target permanent.

Naked Singularity

Cumulative upkeep {3} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

If tapped for mana, Plains produce {R}, Islands produce {G}, Swamps produce {W}, Mountains produce {U}, and Forests produce {B} instead of any other type.

Onyx Talisman

Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.

Pentagram of the Ages

{4}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage.

Pit Trap

{2}, {T}, Sacrifice Pit Trap: Destroy target attacking creature without flying. It can’t be regenerated.

Runed Arch

Runed Arch enters the battlefield tapped.

{X}, {T}, Sacrifice Runed Arch: X target creatures with power 2 or less can’t be blocked this turn.

Shield of the Ages

{2}: Prevent the next 1 damage that would be dealt to you this turn.

Skull Catapult

{1}, {T}, Sacrifice a creature: Skull Catapult deals 2 damage to any target.

Snow Fortress

Obronność (Ten stwór nie może atakować.)

{1}: Snow Fortress gets +1/+0 until end of turn.

{1}: Snow Fortress gets +0/+1 until end of turn.

{3}: Snow Fortress deals 1 damage to target creature without flying that’s attacking you.

Soldevi Golem

Soldevi Golem doesn’t untap during your untap step.

At the beginning of your upkeep, you may untap target tapped creature an opponent controls. If you do, untap Soldevi Golem.

Soldevi Simulacrum

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

{1}: Soldevi Simulacrum gets +1/+0 until end of turn.

Staff of the Ages

Creatures with landwalk abilities can be blocked as though they didn’t have those abilities.

Sunstone

{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.

Time Bomb

At the beginning of your upkeep, put a time counter on Time Bomb.

{1}, {T}, Sacrifice Time Bomb: Time Bomb deals damage equal to the number of time counters on it to each creature and each player.

Urza's Bauble

{T}, Sacrifice Urza’s Bauble: Look at a card at random in target player’s hand. You draw a card at the beginning of the next turn’s upkeep.

Vexing Arcanix

{3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them.

Vibrating Sphere

As long as it’s your turn, creatures you control get +2/+0.

As long as it’s not your turn, creatures you control get -0/-2.

Walking Wall

Obronność

{3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn’t have defender. Activate this ability only once each turn.

Wall of Shields

Obronność (Ten stwór nie może atakować.)

Banding (If any creatures with banding you control are blocking a creature, you divide that creature’s combat damage, not its controller, among any of the creatures it’s being blocked by.)

War Chariot

{3}, {T}: Target creature gains trample until end of turn.

Whalebone Glider

{2}, {T}: Target creature with power 3 or less gains flying until end of turn.

Zuran Orb

Sacrifice a land: You gain 2 life.

Adarkar Wastes

{T}: Weź {C}.

{T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Brushland

{T}: Weź {C}.

{T}: Add {G} or {W}. Brushland deals 1 damage to you.

Glacial Chasm

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can’t attack.

Prevent all damage that would be dealt to you.

Halls of Mist

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creatures that attacked during their controller’s last turn can’t attack.

Ice Floe

You may choose not to untap Ice Floe during your untap step.

{T}: Tap target creature without flying that’s attacking you. It doesn’t untap during its controller’s untap step for as long as Ice Floe remains tapped.

Karplusan Forest

{T}: Weź {C}.

{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.

Land Cap

Land Cap doesn’t untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Land Cap.

{T}: Add {W} or {U}. Put a depletion counter on Land Cap.

Lava Tubes

Lava Tubes doesn’t untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Lava Tubes.

{T}: Add {B} or {R}. Put a depletion counter on Lava Tubes.

River Delta

River Delta doesn’t untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from River Delta.

{T}: Add {U} or {B}. Put a depletion counter on River Delta.

Sulfurous Springs

{T}: Weź {C}.

{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.

Timberline Ridge

Timberline Ridge doesn’t untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Timberline Ridge.

{T}: Add {R} or {G}. Put a depletion counter on Timberline Ridge.

Underground River

{T}: Weź {C}.

{T}: Add {U} or {B}. Underground River deals 1 damage to you.

Veldt

Veldt doesn’t untap during your untap step if it has a depletion counter on it.

At the beginning of your upkeep, remove a depletion counter from Veldt.

{T}: Add {G} or {W}. Put a depletion counter on Veldt.

Plains

({T}: Weź {W}.)

Snow-Covered Plains

({T}: Weź {W}.)

Island

({T}: Weź {U}.)

Snow-Covered Island

({T}: Weź {U}.)

Snow-Covered Swamp

({T}: Weź {B}.)

Swamp

({T}: Weź {B}.)

Mountain

({T}: Weź {R}.)

Snow-Covered Mountain

({T}: Weź {R}.)

Forest

({T}: Weź {G}.)

Snow-Covered Forest

({T}: Weź {G}.)