Throne of Eldraine

Acclaimed Contender

When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

All That Glitters

Enchant creature

Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.

Archon of Absolution

Flying

Protection from white (This creature can’t be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)

Creatures can’t attack you or a planeswalker you control unless their controller pays {1} for each of those creatures.

Ardenvale Paladin

Adamant — If at least three white mana was spent to cast this spell, Ardenvale Paladin enters the battlefield with a +1/+1 counter on it.

Ardenvale Tactician

Flying

Dizzying Swoop

Tap up to two target creatures. (Then exile this card. You may cast the creature later from exile.)

Bartered Cow

When Bartered Cow dies or when you discard it, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Beloved Princess

Lifelink

Beloved Princess can’t be blocked by creatures with power 3 or greater.

Charming Prince

When Charming Prince enters the battlefield, choose one —

  • Scry 2.

  • You gain 3 life.

  • Exile another target creature you own. Return it to the battlefield under your control at the beginning of the next end step.

The Circle of Loyalty

This spell costs {1} less to cast for each Knight you control.

Creatures you control get +1/+1.

Whenever you cast a legendary spell, create a 2/2 white Knight creature token with vigilance.

{3}{W}, {T}: Create a 2/2 white Knight creature token with vigilance.

Deafening Silence

Each player can’t cast more than one noncreature spell each turn.

Faerie Guidemother

Flying

Gift of the Fae

Target creature gets +2/+1 and gains flying until end of turn. (Then exile this card. You may cast the creature later from exile.)

Flutterfox

As long as you control an artifact or enchantment, Flutterfox has flying.

Fortifying Provisions

Creatures you control get +0/+1.

When Fortifying Provisions enters the battlefield, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Giant Killer

{1}{W}, {T}: Tap target creature.

Chop Down

Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)

Glass Casket

When Glass Casket enters the battlefield, exile target creature an opponent controls with converted mana cost 3 or less until Glass Casket leaves the battlefield.

Happily Ever After

When Happily Ever After enters the battlefield, each player gains 5 life and draws a card.

At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.

Harmonious Archon

Flying

Non-Archon creatures have base power and toughness 3/3.

When Harmonious Archon enters the battlefield, create two 1/1 white Human creature tokens.

Hushbringer

Flying, lifelink

Creatures entering the battlefield or dying don’t cause abilities to trigger.

Knight of the Keep

Linden, the Steadfast Queen

Vigilance

Whenever a white creature you control attacks, you gain 1 life.

Lonesome Unicorn

Vigilance

Rider in Need

Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the creature later from exile.)

Mysterious Pathlighter

Flying

Each creature you control that has an Adventure enters the battlefield with an additional +1/+1 counter on it. (It doesn’t need to have gone on the adventure first.)

Outflank

Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.

Prized Griffin

Flying

Rally for the Throne

Create two 1/1 white Human creature tokens.

Adamant — If at least three white mana was spent to cast this spell, you gain 1 life for each creature you control.

Realm-Cloaked Giant

Vigilance

Cast Off

Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)

Righteousness

Target blocking creature gets +7/+7 until end of turn.

Shepherd of the Flock

Usher to Safety

Return target permanent you control to its owner’s hand. (Then exile this card. You may cast the creature later from exile.)

Shining Armor

Flash

When Shining Armor enters the battlefield, attach it to target Knight you control.

Equipped creature gets +0/+2 and has vigilance.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Silverflame Ritual

Put a +1/+1 counter on each creature you control.

Adamant — If at least three white mana was spent to cast this spell, creatures you control gain vigilance until end of turn.

Silverflame Squire

On Alert

Target creature gets +2/+2 until end of turn. Untap it. (Then exile this spell. You may cast the creature later from exile.)

Syr Alin, the Lion's Claw

First strike

Whenever Syr Alin, the Lion’s Claw attacks, other creatures you control get +1/+1 until end of turn.

Trapped in the Tower

Enchant creature without flying

Enchanted creature can’t attack or block, and its activated abilities can’t be activated.

True Love's Kiss

Exile target artifact or enchantment.

Draw a card.

Venerable Knight

When Venerable Knight dies, put a +1/+1 counter on target Knight you control.

Worthy Knight

Whenever you cast a Knight spell, create a 1/1 white Human creature token.

Youthful Knight

First strike

Animating Faerie

Flying

Bring to Life

Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it.

Brazen Borrower

Flash

Flying

Brazen Borrower can block only creatures with flying.

Petty Theft

Return target nonland permanent an opponent controls to its owner’s hand.

Charmed Sleep

Enchant creature

When Charmed Sleep enters the battlefield, tap enchanted creature.

Enchanted creature doesn’t untap during its controller’s untap step.

Corridor Monitor

When Corridor Monitor enters the battlefield, untap target artifact or creature you control.

Didn't Say Please

Counter target spell. Its controller puts the top three cards of their library into their graveyard.

Emry, Lurker of the Loch

This spell costs {1} less to cast for each artifact you control.

When Emry, Lurker of the Loch enters the battlefield, put the top four cards of your library into your graveyard.

{T}: Choose target artifact card in your graveyard. You may cast that card this turn. (You still pay its costs. Timing rules still apply.)

Fae of Wishes

Flying

{1}{U}, Discard two cards: Return Fae of Wishes to its owner’s hand.

Granted

You may choose a noncreature card you own from outside the game, reveal it, and put it into your hand.

Faerie Vandal

Flash

Flying

Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

Folio of Fancies

Players have no maximum hand size.

{X}{X}, {T}: Each player draws X cards.

{2}{U}, {T}: Each opponent puts a number of cards equal to the number of cards in their hand from the top of their library into their graveyard.

Frogify

Enchant creature

Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1. (It loses all other card types and creature types.)

Gadwick, the Wizened

When Gadwick, the Wizened enters the battlefield, draw X cards.

Whenever you cast a blue spell, tap target nonland permanent an opponent controls.

Hypnotic Sprite

Flying

Mesmeric Glare

Counter target spell with converted mana cost 3 or less. (Then exile this card. You may cast the creature later from exile.)

Into the Story

This spell costs {3} less to cast if an opponent has seven or more cards in their graveyard.

Draw four cards.

The Magic Mirror

This spell costs {1} less to cast for each instant and sorcery card in your graveyard.

You have no maximum hand size.

At the beginning of your upkeep, put a knowledge counter on The Magic Mirror, then draw a card for each knowledge counter on The Magic Mirror.

Mantle of Tides

Equipped creature gets +1/+2.

Whenever you draw your second card each turn, attach Mantle of Tides to target creature you control.

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Merfolk Secretkeeper

Venture Deeper

Target player puts the top four cards of their library into their graveyard. (Then exile this card. You may cast the creature later from exile.)

Midnight Clock

{T}: Add {U}.

{2}{U}: Put an hour counter on Midnight Clock.

At the beginning of each upkeep, put an hour counter on Midnight Clock.

When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.

Mirrormade

You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.

Mistford River Turtle

Whenever Mistford River Turtle attacks, another target attacking non-Human creature can’t be blocked this turn.

Moonlit Scavengers

When Moonlit Scavengers enters the battlefield, if you control an artifact or enchantment, return target creature an opponent controls to its owner’s hand.

Mystical Dispute

This spell costs {2} less to cast if it targets a blue spell.

Counter target spell unless its controller pays {3}.

Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Draw a card.

Overwhelmed Apprentice

When Overwhelmed Apprentice enters the battlefield, each opponent puts the top two cards of their library into their graveyard. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Queen of Ice

Whenever Queen of Ice deals combat damage to a creature, tap that creature. It doesn’t untap during its controller’s next untap step.

Rage of Winter

Tap target creature. It doesn’t untap during its controller’s next untap step. (Then exile this card. You may cast the creature later from exile.)

Run Away Together

Choose two target creatures controlled by different players. Return those creatures to their owners» hands.

Sage of the Falls

Whenever Sage of the Falls or another non-Human creature enters the battlefield under your control, you may draw a card. If you do, discard a card.

So Tiny

Flash

Enchant creature

Enchanted creature gets -2/-0. It gets -6/-0 instead as long as its controller has seven or more cards in their graveyard.

Steelgaze Griffin

Flying

Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.

Stolen by the Fae

Return target creature with converted mana cost X to its owner’s hand. You create X 1/1 blue Faerie creature tokens with flying.

Syr Elenora, the Discerning

Syr Elenora, the Discerning’s power is equal to the number of cards in your hand.

When Syr Elenora enters the battlefield, draw a card.

Spells your opponents cast that target Syr Elenora cost {2} more to cast.

Tome Raider

Flying

When Tome Raider enters the battlefield, draw a card.

Turn into a Pumpkin

Return target nonland permanent to its owner’s hand. Draw a card.

Adamant — If at least three blue mana was spent to cast this spell, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Unexplained Vision

Draw three cards.

Adamant — If at least three blue mana was spent to cast this spell, scry 3.

Vantress Gargoyle

Flying

Vantress Gargoyle can’t attack unless defending player has seven or more cards in their graveyard.

Vantress Gargoyle can’t block unless you have four or more cards in hand.

{T}: Each player puts the top card of their library into their graveyard.

Vantress Paladin

Flying

Adamant — If at least three blue mana was spent to cast this spell, Vantress Paladin enters the battlefield with an additional +1/+1 counter on it.

Wishful Merfolk

Defender

{1}{U}: Wishful Merfolk loses defender and becomes a Human until end of turn.

Witching Well

When Witching Well enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

{3}{U}, Sacrifice Witching Well: Draw two cards.

Ayara, First of Locthwain

Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

{T}, Sacrifice another black creature: Draw a card.

Bake into a Pie

Destroy target creature. Create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Barrow Witches

When Barrow Witches enters the battlefield, return target Knight card from your graveyard to your hand.

Belle of the Brawl

Menace (This creature can’t be blocked except by two or more creatures.)

Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

Blacklance Paragon

Flash

When Blacklance Paragon enters the battlefield, target Knight gains deathtouch and lifelink until end of turn.

Bog Naughty

Flying

{2}{B}, Sacrifice a Food: Target creature gets -3/-3 until end of turn.

Cauldron Familiar

When Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.

Sacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.

The Cauldron of Eternity

This spell costs {2} less to cast for each creature card in your graveyard.

Whenever a creature you control dies, put it on the bottom of its owner’s library.

{2}{B}, {T}, Pay 2 life: Return target creature card from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.

Cauldron's Gift

Adamant — If at least three black mana was spent to cast this spell, put the top four cards of your library into your graveyard.

You may choose a creature card in your graveyard. If you do, return it to the battlefield with an additional +1/+1 counter on it.

Clackbridge Troll

Trample, haste

When Clackbridge Troll enters the battlefield, target opponent creates three 0/1 white Goat creature tokens.

At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.

Epic Downfall

Exile target creature with converted mana cost 3 or greater.

Eye Collector

Flying

Whenever Eye Collector deals combat damage to a player, each player puts the top card of their library into their graveyard.

Festive Funeral

Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard.

Foreboding Fruit

Target player draws two cards and loses 2 life.

Adamant — If at least three black mana was spent to cast this spell, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Forever Young

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

Foulmire Knight

Deathtouch

Profane Insight

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Giant's Skewer

Equipped creature gets +2/+1.

Whenever equipped creature deals combat damage to a creature, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Lash of Thorns

Target creature gets +2/+1 and gains deathtouch until end of turn.

Locthwain Paladin

Menace (This creature can’t be blocked except by two or more creatures.)

Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters the battlefield with a +1/+1 counter on it.

Lost Legion

When Lost Legion enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Malevolent Noble

{2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble.

Memory Theft

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. You may put a card that has an Adventure that player owns from exile into that player’s graveyard.

Murderous Rider

Lifelink

When Murderous Rider dies, put it on the bottom of its owner’s library.

Swift End

Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)

Oathsworn Knight

Oathsworn Knight enters the battlefield with four +1/+1 counters on it.

Oathsworn Knight attacks each combat if able.

If damage would be dealt to Oathsworn Knight while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from it.

Order of Midnight

Flying

Order of Midnight can’t block.

Alter Fate

Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.)

Piper of the Swarm

Rats you control have menace.

{1}{B}, {T}: Create a 1/1 black Rat creature token.

{2}{B}{B}, {T}, Sacrifice three Rats: Gain control of target creature.

Rankle, Master of Pranks

Flying, haste

Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number —

  • Each player discards a card.

  • Each player loses 1 life and draws a card.

  • Each player sacrifices a creature.

Reaper of Night

Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.

Harvest Fear

Target opponent discards two cards. (Then exile this card. You may cast the creature later from exile.)

Reave Soul

Destroy target creature with power 3 or less.

Revenge of Ravens

Whenever a creature attacks you or a planeswalker you control, that creature’s controller loses 1 life and you gain 1 life.

Smitten Swordmaster

Lifelink

Curry Favor

You gain X life and each opponent loses X life, where X is the number of Knights you control.

Specter's Shriek

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player exiles that card. If a nonblack card is exiled this way, exile a card from your hand.

Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.

{1}{B}: Each player puts the top card of their library into their graveyard.

Tempting Witch

When Tempting Witch enters the battlefield, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

{2}, {T}, Sacrifice a Food: Target player loses 3 life.

Wicked Guardian

When Wicked Guardian enters the battlefield, you may have it deal 2 damage to another creature you control. If you do, draw a card.

Wishclaw Talisman

Wishclaw Talisman enters the battlefield with three wish counters on it.

{1}, {T}, Remove a wish counter from Wishclaw Talisman: Search your library for a card, put it into your hand, then shuffle your library. An opponent gains control of Wishclaw Talisman. Activate this ability only during your turn.

Witch's Vengeance

Creatures of the creature type of your choice get -3/-3 until end of turn.

Barge In

Target attacking creature gets +2/+2 until end of turn. Each attacking non-Human creature gains trample until end of turn.

Bloodhaze Wolverine

Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.

Blow Your House Down

Up to three target creatures can’t block this turn. Destroy any of them that are Walls.

Bonecrusher Giant

Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell’s controller.

Stomp

Damage can’t be prevented this turn. Stomp deals 2 damage to any target.

Brimstone Trebuchet

Defender, reach

{T}: Brimstone Trebuchet deals 1 damage to each opponent.

Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.

Burning-Yard Trainer

Trample, haste

When Burning-Yard Trainer enters the battlefield, another target Knight you control gets +2/+2 and gains trample and haste until end of turn.

Claim the Firstborn

Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Crystal Slipper

Equipped creature gets +1/+0 and has haste.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Embercleave

Flash

This spell costs {1} less to cast for each attacking creature you control.

When Embercleave enters the battlefield, attach it to target creature you control.

Equipped creature gets +1/+1 and has double strike and trample.

Equip {3}

Embereth Paladin

Haste

Adamant — If at least three red mana was spent to cast this spell, Embereth Paladin enters the battlefield with a +1/+1 counter on it.

Embereth Shieldbreaker

Battle Display

Destroy target artifact. (Then exile this card. You may cast the creature later from exile.)

Ferocity of the Wilds

Attacking non-Human creatures you control get +1/+0 and have trample.

Fervent Champion

First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.

Equip abilities you activate that target Fervent Champion cost {3} less to activate.

Fires of Invention

You can cast spells only during your turn and you can cast no more than two spells each turn.

You may cast spells with converted mana cost less than or equal to the number of lands you control without paying their mana costs.

Fling

As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature’s power to any target.

Irencrag Feat

Add seven {R}. You can cast only one more spell this turn.

Irencrag Pyromancer

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Joust

Choose target creature you control and target creature you don’t control. The creature you control gets +2/+1 until end of turn if it’s a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Mad Ratter

Whenever you draw your second card each turn, create two 1/1 black Rat creature tokens.

Merchant of the Vale

{2}{R}, Discard a card: Draw a card.

Haggle

You may discard a card. If you do, draw a card. (Then exile this card. You may cast the creature later from exile.)

Ogre Errant

Whenever Ogre Errant attacks, another target attacking Knight gains menace until end of turn. (It can’t be blocked except by two or more creatures.)

Opportunistic Dragon

Flying

When Opportunistic Dragon enters the battlefield, choose target Human or artifact an opponent controls. For as long as Opportunistic Dragon remains on the battlefield, gain control of that permanent, it loses all abilities, and it can’t attack or block.

Raging Redcap

Double strike

Redcap Melee

Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.

Redcap Raiders

Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.

Rimrock Knight

Rimrock Knight can’t block.

Boulder Rush

Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Robber of the Rich

Reach, haste

Whenever Robber of the Rich attacks, if defending player has more cards in hand than you, exile the top card of their library. During any turn you attacked with a Rogue, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.

Scorching Dragonfire

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Searing Barrage

Searing Barrage deals 5 damage to target creature.

Adamant — If at least three red mana was spent to cast this spell, Searing Barrage deals 3 damage to that creature’s controller.

Seven Dwarves

Seven Dwarves gets +1/+1 for each other creature named Seven Dwarves you control.

A deck can have up to seven cards named Seven Dwarves.

Skullknocker Ogre

Whenever Skullknocker Ogre deals damage to an opponent, that player discards a card at random. If the player does, they draw a card.

Slaying Fire

Slaying Fire deals 3 damage to any target.

Adamant — If at least three red mana was spent to cast this spell, it deals 4 damage instead.

Sundering Stroke

Sundering Stroke deals 7 damage divided as you choose among one, two, or three targets. If at least seven red mana was spent to cast this spell, instead Sundering Stroke deals 7 damage to each of those permanents and/or players.

Syr Carah, the Bold

When Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn.

{T}: Syr Carah deals 1 damage to any target.

Thrill of Possibility

As an additional cost to cast this spell, discard a card.

Draw two cards.

Torbran, Thane of Red Fell

If a red source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 2 instead.

Weaselback Redcap

{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.

Beanstalk Giant

Beanstalk Giant’s power and toughness are each equal to the number of lands you control.

Fertile Footsteps

Search your library for a basic land card, put it onto the battlefield, then shuffle your library. (Then exile this card. You may cast the creature later from exile.)

Curious Pair

Treats to Share

Create a Food token. (Then exile this card. You may cast the creature later from exile. A Food token is an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Edgewall Innkeeper

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn’t need to have gone on the adventure first.)

Feasting Troll King

Vigilance, trample

When Feasting Troll King enters the battlefield, if you cast it from your hand, create three Food tokens. (They’re artifacts with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate this ability only during your turn.

Fell the Pheasant

Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Fierce Witchstalker

Trample

When Fierce Witchstalker enters the battlefield, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Flaxen Intruder

Whenever Flaxen Intruder deals combat damage to a player, you may sacrifice it. When you do, destroy target artifact or enchantment.

Welcome Home

Create three 2/2 green Bear creature tokens. (Then exile this card. You may cast the creature later from exile.)

Garenbrig Carver

Shield's Might

Target creature gets +2/+2 until end of turn. (Then exile this card. You may cast the creature later from exile.)

Garenbrig Paladin

Adamant — If at least three green mana was spent to cast this spell, Garenbrig Paladin enters the battlefield with a +1/+1 counter on it.

Garenbrig Paladin can’t be blocked by creatures with power 2 or less.

Garenbrig Squire

Whenever you cast a creature spell that has an Adventure, Garenbrig Squire gets +1/+1 until end of turn. (It doesn’t need to have gone on the adventure first.)

Giant Opportunity

You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They’re artifacts with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Gilded Goose

Flying

When Gilded Goose enters the battlefield, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

{1}{G}, {T}: Create a Food token.

{T}, Sacrifice a Food: Add one mana of any color.

The Great Henge

This spell costs {X} less to cast, where X is the greatest power among creatures you control.

{T}: Add {G}{G}. You gain 2 life.

Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it and draw a card.

Insatiable Appetite

You may sacrifice a Food. If you do, target creature gets +5/+5 until end of turn. Otherwise, that creature gets +3/+3 until end of turn.

Keeper of Fables

Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.

Kenrith's Transformation

Enchant creature

When Kenrith’s Transformation enters the battlefield, draw a card.

Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Lovestruck Beast

Lovestruck Beast can’t attack unless you control a 1/1 creature.

Heart's Desire

Create a 1/1 white Human creature token. (Then exile this card. You may cast the creature later from exile.)

Maraleaf Rider

Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able.

Oakhame Adversary

This spell costs {2} less to cast if an opponent controls a green permanent.

Deathtouch

Whenever Oakhame Adversary deals combat damage to a player, draw a card.

Once and Future

Return target card from your graveyard to your hand. Put up to one other target card from your graveyard on top of your library. Exile Once and Future.

Adamant — If at least three green mana was spent to cast this spell, instead return those cards to your hand and exile Once and Future.

Once Upon a Time

If this spell is the first spell you’ve cast this game, you may cast it without paying its mana cost.

Look at the top five cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Outmuscle

Put a +1/+1 counter on target creature you control, then it fights target creature you don’t control. (Each deals damage equal to its power to the other.)

Adamant — If at least three green mana was spent to cast this spell, the creature you control gains indestructible until end of turn.

Questing Beast

Vigilance, deathtouch, haste

Questing Beast can’t be blocked by creatures with power 2 or less.

Combat damage that would be dealt by creatures you control can’t be prevented.

Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.

Return of the Wildspeaker

Choose one —

  • Draw cards equal to the greatest power among non-Human creatures you control.

  • Non-Human creatures you control get +3/+3 until end of turn.

Return to Nature

Choose one —

  • Destroy target artifact.

  • Destroy target enchantment.

  • Exile target card from a graveyard.

Rosethorn Acolyte

{T}: Add one mana of any color.

Seasonal Ritual

Add one mana of any color. (Then exile this card. You may cast the creature later from exile.)

Rosethorn Halberd

When Rosethorn Halberd enters the battlefield, attach it to target non-Human creature you control.

Equipped creature gets +2/+1.

Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)

Sporecap Spider

Reach (This creature can block creatures with flying.)

Syr Faren, the Hengehammer

Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren’s power.

Tall as a Beanstalk

Enchant creature

Enchanted creature gets +3/+3, has reach, and is a Giant in addition to its other types.

Trail of Crumbs

When Trail of Crumbs enters the battlefield, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Whenever you sacrifice a Food, you may pay {1}. If you do, look at the top two cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Tuinvale Treefolk

Oaken Boon

Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)

Wicked Wolf

When Wicked Wolf enters the battlefield, it fights up to one target creature you don’t control.

Sacrifice a Food: Put a +1/+1 counter on Wicked Wolf. It gains indestructible until end of turn. Tap it.

Wildborn Preserver

Flash

Reach

Whenever another non-Human creature enters the battlefield under your control, you may pay {X}. When you do, put X +1/+1 counters on Wildborn Preserver.

Wildwood Tracker

Whenever Wildwood Tracker attacks or blocks, if you control another non-Human creature, Wildwood Tracker gets +1/+1 until end of turn.

Wolf's Quarry

Create three 1/1 green Boar creature tokens with „When this creature dies, create a Food token.” (A Food token is an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Yorvo, Lord of Garenbrig

Yorvo, Lord of Garenbrig enters the battlefield with four +1/+1 counters on it.

Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on Yorvo. Then if that creature’s power is greater than Yorvo’s power, put another +1/+1 counter on Yorvo.

Dance of the Manse

Return up to X target artifact and/or non-Aura enchantment cards each with converted mana cost X or less from your graveyard to the battlefield. If X is 6 or more, those permanents are 4/4 creatures in addition to their other types.

Doom Foretold

At the beginning of each player’s upkeep, that player sacrifices a nonland, nontoken permanent. If that player can’t, they discard a card, they lose 2 life, you draw a card, you gain 2 life, you create a 2/2 white Knight creature token with vigilance, then you sacrifice Doom Foretold.

Drown in the Loch

Choose one —

  • Counter target spell with converted mana cost less than or equal to the number of cards in its controller’s graveyard.

  • Destroy target creature with converted mana cost less than or equal to the number of cards in its controller’s graveyard.

Escape to the Wilds

Exile the top five cards of your library. You may play cards exiled this way until the end of your next turn.

You may play an additional land this turn.

Faeburrow Elder

Vigilance

Faeburrow Elder gets +1/+1 for each color among permanents you control.

{T}: For each color among permanents you control, add one mana of that color.

Garruk, Cursed Huntsman

0: Create two 2/2 black and green Wolf creature tokens with „When this creature dies, put a loyalty counter on each Garruk you control.”

−3: Destroy target creature. Draw a card.

−6: You get an emblem with „Creatures you control get +3/+3 and have trample.”

Grumgully, the Generous

Each other non-Human creature you control enters the battlefield with an additional +1/+1 counter on it.

Improbable Alliance

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

{4}{U}{R}: Draw a card, then discard a card.

Inspiring Veteran

Other Knights you control get +1/+1.

Lochmere Serpent

Flash

{U}, Sacrifice an Island: Lochmere Serpent can’t be blocked this turn.

{B}, Sacrifice a Swamp: You gain 1 life and draw a card.

{U}{B}: Exile five target cards from an opponent’s graveyard. Return Lochmere Serpent from your graveyard to your hand. Activate this ability only any time you could cast a sorcery.

Maraleaf Pixie

Flying

{T}: Add {G} or {U}.

Oko, Thief of Crowns

+2: Create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

+1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3.

−5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.

Outlaws' Merriment

At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics.

  • 3/1 Human Warrior with trample and haste.

  • 2/1 Human Cleric with lifelink and haste.

  • 1/2 Human Rogue with haste and „When this creature enters the battlefield, it deals 1 damage to any target.”

The Royal Scions

+1: Draw a card, then discard a card.

+1: Target creature gets +2/+0 and gains first strike and trample until end of turn.

−8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.

Savvy Hunter

Whenever Savvy Hunter attacks or blocks, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Sacrifice two Foods: Draw a card.

Shinechaser

Flying, vigilance

Shinechaser gets +1/+1 as long as you control an artifact.

Shinechaser gets +1/+1 as long as you control an enchantment.

Steelclaw Lance

Equipped creature gets +2/+2.

Equip Knight {1} ({1}: Attach to target Knight creature you control. Equip only as a sorcery.)

Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Stormfist Crusader

Menace

At the beginning of your upkeep, each player draws a card and loses 1 life.

Wandermare

Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn’t need to have gone on the adventure first.)

Wintermoor Commander

Deathtouch

Wintermoor Commander’s toughness is equal to the number of Knights you control.

Whenever Wintermoor Commander attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say „destroy” don’t destroy it.)

Arcanist's Owl

Flying

When Arcanist’s Owl enters the battlefield, look at the top four cards of your library. You may reveal an artifact or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Covetous Urge

Target opponent reveals their hand. You choose a nonland card from that player’s graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.

Deathless Knight

Haste

When you gain life for the first time each turn, return Deathless Knight from your graveyard to your hand.

Elite Headhunter

Menace (This creature can’t be blocked except by two or more creatures.)

{(b/r)}{(b/r)}{(b/r)}, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.

Fireborn Knight

Double strike

{(r/w)}{(r/w)}{(r/w)}{(r/w)}: Fireborn Knight gets +1/+1 until end of turn.

Loch Dragon

Flying

Whenever Loch Dragon enters the battlefield or attacks, you may discard a card. If you do, draw a card.

Oakhame Ranger

{T}: Creatures you control get +1/+1 until end of turn.

Bring Back

Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)

Rampart Smasher

Rampart Smasher can’t be blocked by Knights or Walls.

Resolute Rider

{(w/b)}{(w/b)}: Resolute Rider gains lifelink until end of turn.

{(w/b)}{(w/b)}{(w/b)}: Resolute Rider gains indestructible until end of turn. (Damage and effects that say „destroy” don’t destroy it.)

Thunderous Snapper

Whenever you cast a spell with converted mana cost 5 or greater, draw a card.

Clockwork Servant

Adamant — When Clockwork Servant enters the battlefield, if at least three mana of the same color was spent to cast it, draw a card.

Crashing Drawbridge

Defender

{T}: Creatures you control gain haste until end of turn.

Enchanted Carriage

When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Gingerbrute

Haste

{1}: Gingerbrute can’t be blocked this turn except by creatures with haste.

{2}, {T}, Sacrifice Gingerbrute: You gain 3 life.

Golden Egg

When Golden Egg enters the battlefield, draw a card.

{1}, {T}, Sacrifice Golden Egg: Add one mana of any color.

{2}, {T}, Sacrifice Golden Egg: You gain 3 life.

Henge Walker

Adamant — If at least three mana of the same color was spent to cast this spell, Henge Walker enters the battlefield with a +1/+1 counter on it.

Heraldic Banner

As Heraldic Banner enters the battlefield, choose a color.

Creatures you control of the chosen color get +1/+0.

{T}: Add one mana of the chosen color.

Inquisitive Puppet

When Inquisitive Puppet enters the battlefield, scry 1.

Exile Inquisitive Puppet: Create a 1/1 white Human creature token.

Jousting Dummy

{3}: Jousting Dummy gets +1/+0 until end of turn.

Locthwain Gargoyle

{4}: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.

Lucky Clover

Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.

Prophet of the Peak

When Prophet of the Peak enters the battlefield, scry 2.

Roving Keep

Defender

{7}: Roving Keep gets +2/+0 and gains trample until end of turn. It can attack this turn as though it didn’t have defender.

Scalding Cauldron

{3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature.

Shambling Suit

Shambling Suit’s power is equal to the number of artifacts and/or enchantments you control.

Signpost Scarecrow

Vigilance

{2}: Add one mana of any color.

Sorcerer's Broom

Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that’s a copy of Sorcerer’s Broom.

Sorcerous Spyglass

As Sorcerous Spyglass enters the battlefield, look at an opponent’s hand, then choose any card name.

Activated abilities of sources with the chosen name can’t be activated unless they’re mana abilities.

Spinning Wheel

{T}: Add one mana of any color.

{5}, {T}: Tap target creature.

Stonecoil Serpent

Reach, trample, protection from multicolored

Stonecoil Serpent enters the battlefield with X +1/+1 counters on it.

Weapon Rack

Weapon Rack enters the battlefield with three +1/+1 counters on it.

{T}: Move a +1/+1 counter from Weapon Rack onto target creature. Activate this ability only any time you could cast a sorcery.

Witch's Oven

{T}, Sacrifice a creature: Create a Food token. If the sacrificed creature’s toughness was 4 or greater, create two Food tokens instead. (They’re artifacts with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Castle Ardenvale

Castle Ardenvale enters the battlefield tapped unless you control a Plains.

{T}: Add {W}.

{2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Castle Embereth

Castle Embereth enters the battlefield tapped unless you control a Mountain.

{T}: Add {R}.

{1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Castle Garenbrig

Castle Garenbrig enters the battlefield tapped unless you control a Forest.

{T}: Add {G}.

{2}{G}{G}, {T}: Add six {G}. Spend this mana only to cast creature spells or activate abilities of creatures.

Castle Locthwain

Castle Locthwain enters the battlefield tapped unless you control a Swamp.

{T}: Add {B}.

{1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Castle Vantress

Castle Vantress enters the battlefield tapped unless you control an Island.

{T}: Add {U}.

{2}{U}{U}, {T}: Scry 2.

Dwarven Mine

({T}: Add {R}.)

Dwarven Mine enters the battlefield tapped unless you control three or more other Mountains.

When Dwarven Mine enters the battlefield untapped, create a 1/1 red Dwarf creature token.

Fabled Passage

{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. Then if you control four or more lands, untap that land.

Gingerbread Cabin

({T}: Add {G}.)

Gingerbread Cabin enters the battlefield tapped unless you control three or more other Forests.

When Gingerbread Cabin enters the battlefield untapped, create a Food token. (It’s an artifact with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Idyllic Grange

({T}: Add {W}.)

Idyllic Grange enters the battlefield tapped unless you control three or more other Plains.

When Idyllic Grange enters the battlefield untapped, put a +1/+1 counter on target creature you control.

Mystic Sanctuary

({T}: Add {U}.)

Mystic Sanctuary enters the battlefield tapped unless you control three or more other Islands.

When Mystic Sanctuary enters the battlefield untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Tournament Grounds

{T}: Add {C}.

{T}: Add {R}, {W}, or {B}. Spend this mana only to cast a Knight or Equipment spell.

Witch's Cottage

({T}: Add {B}.)

Witch’s Cottage enters the battlefield tapped unless you control three or more other Swamps.

When Witch’s Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.

Plains

({T}: Add {W}.)

Island

({T}: Add {U}.)

Swamp

({T}: Add {B}.)

Mountain

({T}: Add {R}.)

Forest

({T}: Add {G}.)

Kenrith, the Returned King

{R}: All creatures gain trample and haste until end of turn.

{1}{G}: Put a +1/+1 counter on target creature.

{2}{W}: Target player gains 5 life.

{3}{U}: Target player draws a card.

{4}{B}: Put target creature card from a graveyard onto the battlefield under its owner’s control.

Rowan, Fearless Sparkmage

+1: Up to one target creature gets +3/+0 and gains first strike until end of turn.

−2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can’t block this turn.

−9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.

Garrison Griffin

Flying

Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.

Rowan's Battleguard

First strike

As long as you control a Rowan planeswalker, Rowan’s Battleguard gets +3/+0.

Rowan's Stalwarts

When Rowan’s Stalwarts enters the battlefield, you may search your library and/or graveyard for a card named Rowan, Fearless Sparkmage, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Wind-Scarred Crag

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

{T}: Add {R} or {W}.

Oko, the Trickster

+1: Put two +1/+1 counters on up to one target creature you control.

0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.

−7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.

Oko's Accomplices

Flying

Bramblefort Fink

{8}: Bramblefort Fink has base power and toughness 10/10 until end of turn. Activate this ability only if you control an Oko planeswalker.

Oko's Hospitality

Creatures you control have base power and toughness 3/3 until end of turn. You may search your library and/or graveyard for a card named Oko, the Trickster, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Thornwood Falls

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

{T}: Add {G} or {U}.

Mace of the Valiant

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance.

Whenever a creature enters the battlefield under your control, put a charge counter on Mace of the Valiant.

Equip {3}

Silverwing Squadron

Flying, vigilance

Silverwing Squadron’s power and toughness are each equal to the number of creatures you control.

Whenever Silverwing Squadron attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

Faerie Formation

Flying

{3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card.

Shimmer Dragon

Flying

As long as you control four or more artifacts, Shimmer Dragon has hexproof.

Tap two untapped artifacts you control: Draw a card.

Workshop Elders

Artifact creatures you control have flying.

At the beginning of combat on your turn, you may have target noncreature artifact you control become a 0/0 artifact creature. If you do, put four +1/+1 counters on it.

Chittering Witch

When Chittering Witch enters the battlefield, create a number of 1/1 black Rat creature tokens equal to the number of opponents you have.

{1}{B}, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

Taste of Death

Each player sacrifices three creatures. You create three Food tokens. (They’re artifacts with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

Embereth Skyblazer

As long as it’s your turn, Embereth Skyblazer has flying.

Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.

Steelbane Hydra

Steelbane Hydra enters the battlefield with X +1/+1 counters on it.

{2}{G}, Remove a +1/+1 counter from Steelbane Hydra: Destroy target artifact or enchantment.

Thorn Mammoth

Trample

Whenever Thorn Mammoth or another creature enters the battlefield under your control, Thorn Mammoth fights up to one target creature you don’t control.

Alela, Artful Provocateur

Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.

Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

Banish into Fable

When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies.

Return target nonland permanent to its owner’s hand. You create a 2/2 white Knight creature token with vigilance.

Chulane, Teller of Tales

Vigilance

Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.

{3}, {T}: Return target creature you control to its owner’s hand.

Gluttonous Troll

Trample

When Gluttonous Troll enters the battlefield, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with „{2}, {T}, Sacrifice this artifact: You gain 3 life.”)

{1}{G}, Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.

Knights' Charge

Whenever a Knight you control attacks, each opponent loses 1 life and you gain 1 life.

{6}{W}{B}, Sacrifice Knights» Charge: Return all Knight creature cards from your graveyard to the battlefield.

Korvold, Fae-Cursed King

Flying

Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.

Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.

Syr Gwyn, Hero of Ashvale

Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.

Equipment you control have equip Knight {0}.

Arcane Signet

{T}: Add one mana of any color in your commander’s color identity.

Tome of Legends

Tome of Legends enters the battlefield with a page counter on it.

Whenever your commander enters the battlefield or attacks, put a page counter on Tome of Legends.

{1}, {T}, Remove a page counter from Tome of Legends: Draw a card.

Command Tower

{T}: Add one mana of any color in your commander’s color identity.