Nemesis

Angelic Favor

If you control a Plains, you may tap an untapped creature you control rather than pay this spell’s mana cost.

Możesz rzucić ten czar tylko podczas walki.

Create a 4/4 white Angel creature token with flying. Exile it at the beginning of the next end step.

Avenger en-Dal

{2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.

Blinding Angel

Latanie (Ten stwór nie może być blokowany, chyba że przez stwory z lataniem lub zasięgiem.)

Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

Chieftain en-Dal

Whenever Chieftain en-Dal attacks, attacking creatures gain first strike until end of turn.

Defender en-Vec

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Defender en-Vec: Prevent the next 2 damage that would be dealt to any target this turn.

Defiant Falcon

Latanie

{4}, {T}: Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Defiant Vanguard

When Defiant Vanguard blocks, at end of combat, destroy it and all creatures it blocked this turn.

{5}, {T}: Search your library for a Rebel permanent card with converted mana cost 4 or less and put it onto the battlefield. Then shuffle your library.

Fanatical Devotion

Sacrifice a creature: Regenerate target creature.

Lashknife

If you control a Plains, you may tap an untapped creature you control rather than pay this spell’s mana cost.

Zaurocz stwora

Enchanted creature has first strike.

Lawbringer

{T}, Sacrifice Lawbringer: Exile target red creature.

Lightbringer

{T}, Sacrifice Lightbringer: Exile target black creature.

Lin Sivvi, Defiant Hero

{X}, {T}: Search your library for a Rebel permanent card with converted mana cost X or less and put it onto the battlefield. Then shuffle your library.

{3}: Put target Rebel card from your graveyard on the bottom of your library.

Netter en-Dal

{W}, {T}, Discard a card: Target creature can’t attack this turn.

Noble Stand

Whenever a creature you control blocks, you gain 2 life.

Off Balance

Target creature can’t attack or block this turn.

Oracle's Attendants

{T}: All damage that would be dealt to target creature this turn by a source of your choice is dealt to Oracle’s Attendants instead.

Parallax Wave

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Parallax Wave: Exile target creature.

When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.

Seal of Cleansing

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

Silkenfist Fighter

Whenever Silkenfist Fighter becomes blocked, untap it.

Silkenfist Order

Whenever Silkenfist Order becomes blocked, untap it.

Sivvi's Ruse

If an opponent controls a Mountain and you control a Plains, you may cast this spell without paying its mana cost.

Prevent all damage that would be dealt this turn to creatures you control.

Sivvi's Valor

If you control a Plains, you may tap an untapped creature you control rather than pay this spell’s mana cost.

All damage that would be dealt to target creature this turn is dealt to you instead.

Spiritual Asylum

Creatures and lands you control have shroud. (They can’t be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Topple

Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.)

Voice of Truth

Flying, protection from white

Accumulated Knowledge

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

Aether Barrier

Whenever a player casts a creature spell, that player sacrifices a permanent unless they pay {1}.

Air Bladder

Zaurocz stwora

Zauroczony stwór ma latanie.

Zauroczony stwór może blokować tylko stwory z lataniem.

Cloudskate

Latanie

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Daze

You may return an Island you control to its owner’s hand rather than pay this spell’s mana cost.

Skontruj wskazany czar, chyba że jego władca zapłaci {1}.

Dominate

Gain control of target creature with converted mana cost X or less.

Ensnare

You may return two Islands you control to their owner’s hand rather than pay this spell’s mana cost.

Tap all creatures.

Infiltrate

Wskazany stwór nie może być blokowany w tej turze.

Jolting Merfolk

Fading 4 (This creature enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Jolting Merfolk: Tap target creature.

Oraxid

Ochrona przed czerwonym

Pale Moon

Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.

Parallax Tide

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Parallax Tide: Exile target land.

When Parallax Tide leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Tide.

Rising Waters

Lands don’t untap during their controllers» untap steps.

At the beginning of each player’s upkeep, that player untaps a land they control.

Rootwater Commando

Podbój wysp (Ten stwór nie może być blokowany o ile broniący się gracz włada Wyspą.)

Rootwater Thief

{U}: Rootwater Thief gains flying until end of turn.

Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player’s library for a card and exile it, then the player shuffles their library.

Seahunter

{3}, {T}: Search your library for a Merfolk permanent card and put it onto the battlefield. Then shuffle your library.

Seal of Removal

Sacrifice Seal of Removal: Return target creature to its owner’s hand.

Sliptide Serpent

{3}{U}: Return Sliptide Serpent to its owner’s hand.

Sneaky Homunculus

Sneaky Homunculus can’t block or be blocked by creatures with power 2 or greater.

Stronghold Biologist

{U}{U}, {T}, Discard a card: Counter target creature spell.

Stronghold Machinist

{U}{U}, {T}, Discard a card: Counter target noncreature spell.

Stronghold Zeppelin

Latanie

Stronghold Zeppelin can block only creatures with flying.

Submerge

If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost.

Umieść wskazanego stwora na wierzchu biblioteki właściciela.

Trickster Mage

{U}, {T}, Discard a card: You may tap or untap target artifact, creature, or land.

Wandering Eye

Latanie

Players play with their hands revealed.

Ascendant Evincar

Latanie (Ten stwór nie może być blokowany, chyba że przez stwory z lataniem lub zasięgiem.)

Other black creatures get +1/+1.

Nonblack creatures get -1/-1.

Battlefield Percher

Latanie

Battlefield Percher can block only creatures with flying.

{1}{B}: Battlefield Percher gets +1/+1 until end of turn.

Belbe's Percher

Latanie

Belbe’s Percher can block only creatures with flying.

Carrion Wall

Obronność (Ten stwór nie może atakować.)

{1}{B}: Regenerate Carrion Wall.

Dark Triumph

If you control a Swamp, you may sacrifice a creature rather than pay this spell’s mana cost.

Stwory pod twoim władaniem dostają do końca tury +2/+0.

Death Pit Offering

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Stwory pod twoim władaniem dostają +2/+2.

Divining Witch

{1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Massacre

If an opponent controls a Plains and you control a Swamp, you may cast this spell without paying its mana cost.

Wszystkie stwory dostają do końca tury -2/-2.

Mind Slash

{B}, Sacrifice a creature: Target opponent reveals their hand. You choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

Mind Swords

If you control a Swamp, you may sacrifice a creature rather than pay this spell’s mana cost.

Each player exiles two cards from their hand.

Murderous Betrayal

{B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can’t be regenerated.

Parallax Dementia

Zaurocz stwora

Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Enchanted creature gets +3/+2.

When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can’t be regenerated.

Parallax Nexus

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Parallax Nexus: Target opponent exiles a card from their hand. Activate this ability only any time you could cast a sorcery.

When Parallax Nexus leaves the battlefield, each player returns to their hand all cards they own exiled with Parallax Nexus.

Phyrexian Driver

When Phyrexian Driver enters the battlefield, other Mercenary creatures get +1/+1 until end of turn.

Phyrexian Prowler

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Phyrexian Prowler: Phyrexian Prowler gets +1/+1 until end of turn.

Plague Witch

{B}, {T}, Discard a card: Target creature gets -1/-1 until end of turn.

Rathi Assassin

{1}{B}{B}, {T}: Destroy target tapped nonblack creature.

{3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Rathi Fiend

When Rathi Fiend enters the battlefield, each player loses 3 life.

{3}, {T}: Search your library for a Mercenary permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Rathi Intimidator

Fear (This creature can’t be blocked except by artifact creatures and/or black creatures.)

{2}, {T}: Search your library for a Mercenary permanent card with converted mana cost 2 or less and put it onto the battlefield. Then shuffle your library.

Seal of Doom

Sacrifice Seal of Doom: Destroy target nonblack creature. It can’t be regenerated.

Spineless Thug

Spineless Thug can’t block.

Spiteful Bully

At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.

Stronghold Discipline

Each player loses 1 life for each creature they control.

Vicious Hunger

Vicious Hunger deals 2 damage to target creature and you gain 2 life.

Volrath the Fallen

{1}{B}, Discard a creature card: Volrath the Fallen gets +X/+X until end of turn, where X is the discarded card’s converted mana cost.

Ancient Hydra

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

{1}, Remove a fade counter from Ancient Hydra: It deals 1 damage to any target.

Arc Mage

{2}{R}, {T}, Discard a card: Arc Mage deals 2 damage divided as you choose among one or two targets.

Bola Warrior

{R}, {T}, Discard a card: Target creature can’t block this turn.

Downhill Charge

You may sacrifice a Mountain rather than pay this spell’s mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Flame Rift

Flame Rift deals 4 damage to each player.

Flowstone Crusher

{R}: Flowstone Crusher gets +1/-1 until end of turn.

Flowstone Overseer

{R}{R}: Target creature gets +1/-1 until end of turn.

Flowstone Slide

All creatures get +X/-X until end of turn.

Flowstone Strike

Target creature gets +1/-1 and gains haste until end of turn.

Flowstone Surge

Creatures you control get +1/-1.

Flowstone Wall

Obronność (Ten stwór nie może atakować.)

{R}: Flowstone Wall gets +1/-1 until end of turn.

Laccolith Grunt

Whenever Laccolith Grunt becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Grunt assigns no combat damage this turn.

Laccolith Rig

Zaurocz stwora

Whenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If you do, the first creature assigns no combat damage this turn.

Laccolith Titan

Whenever Laccolith Titan becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Titan assigns no combat damage this turn.

Laccolith Warrior

Whenever Laccolith Warrior becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Warrior assigns no combat damage this turn.

Laccolith Whelp

Whenever Laccolith Whelp becomes blocked, you may have it deal damage equal to its power to target creature. If you do, Laccolith Whelp assigns no combat damage this turn.

Mana Cache

At the beginning of each player’s end step, put a charge counter on Mana Cache for each untapped land that player controls.

Remove a charge counter from Mana Cache: Add {C}. Any player may activate this ability but only during their turn before the end step.

Mogg Alarm

You may sacrifice two Mountains rather than pay this spell’s mana cost.

Stwórz dwa żetony czerwonego stwora Goblin 1/1.

Mogg Salvage

If an opponent controls an Island and you control a Mountain, you may cast this spell without paying its mana cost.

Zniszcz wskazany artefakt.

Mogg Toady

Mogg Toady can’t attack unless you control more creatures than defending player.

Mogg Toady can’t block unless you control more creatures than attacking player.

Moggcatcher

{3}, {T}: Search your library for a Goblin permanent card and put it onto the battlefield. Then shuffle your library.

Rupture

Sacrifice a creature. Rupture deals damage equal to that creature’s power to each creature without flying and each player.

Seal of Fire

Sacrifice Seal of Fire: It deals 2 damage to any target.

Shrieking Mogg

Pośpiech

When Shrieking Mogg enters the battlefield, tap all other creatures.

Stronghold Gambit

Each player chooses a card in their hand. Then each player reveals their chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.

Animate Land

Until end of turn, target land becomes a 3/3 creature that’s still a land.

Blastoderm

Osłona (Ten stwór nie może być wskazany przez czary i zdolności.)

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Coiling Woodworm

Coiling Woodworm’s power is equal to the number of Forests on the battlefield.

Fog Patch

Cast this spell only during the declare blockers step.

Attacking creatures become blocked. (This spell works on creatures that can’t be blocked.)

Harvest Mage

{G}, {T}, Discard a card: Until end of turn, if you tap a land for mana, it produces one mana of a color of your choice instead of any other type and amount.

Mossdog

Whenever Mossdog becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on Mossdog.

Nesting Wurm

Tratowanie

When Nesting Wurm enters the battlefield, you may search your library for up to three cards named Nesting Wurm, reveal them, and put them into your hand. If you do, shuffle your library.

Overlaid Terrain

As Overlaid Terrain enters the battlefield, sacrifice all lands you control.

Lands you control have „{T}: Add two mana of any one color.”

Pack Hunt

Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.

Refreshing Rain

If an opponent controls a Swamp and you control a Forest, you may cast this spell without paying its mana cost.

Target player gains 6 life.

Reverent Silence

If you control a Forest, rather than pay this spell’s mana cost, you may have each other player gain 6 life.

Zniszcz wszystkie uroki.

Rhox

You may have Rhox assign its combat damage as though it weren’t blocked.

{2}{G}: Regenerate Rhox. (The next time this creature would be destroyed this turn, it isn’t. Instead tap it, remove all damage from it, and remove it from combat.)

Saproling Burst

Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has „This creature’s power and toughness are each equal to the number of fade counters on Saproling Burst.”

When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can’t be regenerated.

Saproling Cluster

{1}, Discard a card: Create a 1/1 green Saproling creature token. Any player may activate this ability.

Seal of Strength

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

Skyshroud Behemoth

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

Skyshroud Claim

Search your library for up to two Forest cards, put them onto the battlefield, then shuffle your library.

Skyshroud Cutter

If you control a Forest, rather than pay this spell’s mana cost, you may have each other player gain 5 life.

Skyshroud Poacher

{3}, {T}: Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.

Skyshroud Ridgeback

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Skyshroud Sentinel

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.

Stampede Driver

{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.

Treetop Bracers

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 and can’t be blocked except by creatures with flying.

Wild Mammoth

At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth.

Woodripper

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

{1}, Remove a fade counter from Woodripper: Destroy target artifact.

Belbe's Armor

{X}, {T}: Target creature gets -X/+X until end of turn.

Belbe's Portal

As Belbe’s Portal enters the battlefield, choose a creature type.

{3}, {T}: You may put a creature card of the chosen type from your hand onto the battlefield.

Complex Automaton

At the beginning of your upkeep, if you control seven or more permanents, return Complex Automaton to its owner’s hand.

Eye of Yawgmoth

{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature’s power. Put one into your hand and exile the rest.

Flint Golem

Whenever Flint Golem becomes blocked, defending player puts the top three cards of their library into their graveyard.

Flowstone Armor

You may choose not to untap Flowstone Armor during your untap step.

{3}, {T}: Target creature gets +1/-1 for as long as Flowstone Armor remains tapped.

Flowstone Thopter

{1}: Flowstone Thopter gets +1/-1 and gains flying until end of turn.

Kill Switch

{2}, {T}: Tap all other artifacts. They don’t untap during their controllers» untap steps for as long as Kill Switch remains tapped.

Parallax Inhibitor

{1}, {T}, Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.

Predator, Flagship

{2}: Target creature gains flying until end of turn.

{5}, {T}: Destroy target creature with flying.

Rackling

At the beginning of each opponent’s upkeep, Rackling deals X damage to that player, where X is 3 minus the number of cards in their hand.

Rejuvenation Chamber

Fading 2 (This artifact enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

{T}: You gain 2 life.

Rusting Golem

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

Rusting Golem’s power and toughness are each equal to the number of fade counters on it.

Tangle Wire

Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can’t, sacrifice it.)

At the beginning of each player’s upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.

Viseling

At the beginning of each opponent’s upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.

Kor Haven

{T}: Weź {C}.

{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.

Rath's Edge

{T}: Weź {C}.

{4}, {T}, Sacrifice a land: Rath’s Edge deals 1 damage to any target.

Terrain Generator

{T}: Weź {C}.

{2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.