Commander Legends: Battle for Baldur’s Gate

Ancient Brass Dragon

Latanie

Whenever Ancient Brass Dragon deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with mana value X or less from graveyards onto the battlefield under your control, where X is the result.

Elder Brain

Złowrogość

Whenever Elder Brain attacks a player, exile all cards from that player’s hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it.

Fireball

Rzucenie tego czaru kosztuje o {1} więcej za każdy cel poza pierwszym.

Ten czar zadaje X obrażeń rozdzielonych po równo, zaokrąglając w dół, pomiędzy dowolną liczbę wskazanych celów.

Lightning Bolt

Ten czar zadaje wskazanemu celowi 3 obrażenia.

Wand of Wonder

{4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.

1-9 | X is one

10-19 | X is two.

20 | X is three.

Minsc & Boo, Timeless Heroes

When Minsc & Boo, Timeless Heroes enters the battlefield and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste.

+1: Put three +1/+1 counters on up to one target creature with trample or haste.

−2: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature’s power. If the sacrificed creature was a Hamster, draw X cards.

Minsc & Boo, Timeless Heroes can be your commander.

Bountiful Promenade

Bountiful Promenade enters the battlefield tapped unless you have two or more opponents.

{T}: Weź {G} lub {W}.

Luxury Suite

Luxury Suite enters the battlefield tapped unless you have two or more opponents.

{T}: Weź {B} lub {R}.

Morphic Pool

Morphic Pool enters the battlefield tapped unless you have two or more opponents.

{T}: Weź {U} lub {B}.

Reflecting Pool

{T}: Weź jedną manę takiego typu, jaki mógłby dać ląd pod twoim władaniem.

Sea of Clouds

Sea of Clouds enters the battlefield tapped unless you have two or more opponents.

{T}: Weź {W} lub {U}.

Spire Garden

Spire Garden enters the battlefield tapped unless you have two or more opponents.

{T}: Weź {R} lub {G}.